{"id":22438,"date":"2023-08-24T07:11:10","date_gmt":"2023-08-24T06:11:10","guid":{"rendered":"https:\/\/davies-group.com\/consulting\/blog\/gamification-in-banking-level-up-your-learning\/"},"modified":"2026-01-21T15:08:16","modified_gmt":"2026-01-21T15:08:16","slug":"gamification-in-banking-level-up-your-learning","status":"publish","type":"blog","link":"https:\/\/davies-group.com\/consulting\/blog\/gamification-in-banking-level-up-your-learning\/","title":{"rendered":"Gamification in Banking: Level up your learning"},"content":{"rendered":"<p><span data-contrast=\"auto\">People have a natural desire for competition and achievement. The idea of a game and being rewarded is very familiar to us and is something that can trigger powerful emotions and memories.<\/span><span data-ccp-props=\"{&quot;201341983&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:259}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">Gamification is the incorporation of game-like principals and elements (like point or reward systems) into otherwise non-game environments. Features can be added to tasks as incentives for people to participate, engage, retain knowledge and stay motivated.<\/span><span data-ccp-props=\"{&quot;201341983&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:259}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">We sat down with Archana (Archie) Iyer, a Director from our People and Organisational Performance practice and George Holman, a Partner from Banking and Markets EMEA. Together, they use their expert knowledge to shine a light on what gamification actually is and how using it in the highly regulated financial services industry can be a great return on investment. <\/span><span data-ccp-props=\"{&quot;201341983&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:259}\">\u00a0<\/span><\/p>\n<h4><span data-contrast=\"auto\">Archie, as a People &amp; Organisational Performance specialist, what would be your top three pieces of advice when designing and delivering courses for Gen-Zs\/Millennials?\u00a0<\/span><\/h4>\n<p><span data-contrast=\"auto\">As someone who has designed quite a few programs for Gen-Zs and being a Millennial myself, I would say the three key things are:<\/span><span data-ccp-props=\"{&quot;201341983&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:259}\">\u00a0<\/span><\/p>\n<ol>\n<li data-leveltext=\"%1.\" data-font=\"Calibri\" data-listid=\"5\" data-list-defn-props=\"{&quot;335552541&quot;:0,&quot;335559684&quot;:-1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769242&quot;:[65533,0],&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;%1.&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}\" aria-setsize=\"-1\" data-aria-posinset=\"1\" data-aria-level=\"1\"><span data-contrast=\"auto\">Presenting the content in a manner that is relevant to the audience and referencing things that they can relate to. Often, examples of older technology, days, movies etc., can distance the audience from the topic.<\/span><span data-ccp-props=\"{&quot;201341983&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:259}\">\u00a0<\/span><\/li>\n<li data-leveltext=\"%1.\" data-font=\"Calibri\" data-listid=\"5\" data-list-defn-props=\"{&quot;335552541&quot;:0,&quot;335559684&quot;:-1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769242&quot;:[65533,0],&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;%1.&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}\" aria-setsize=\"-1\" data-aria-posinset=\"1\" data-aria-level=\"1\"><span data-contrast=\"auto\">Using multiple brain techniques to teach a concept. For example, using different styles that cater to audiences, such as Visual Auditory Kinaesthetic (VAK). Overall, we need to consider that people learn at different rates, and need different styles and approaches. This is especially true of Gen-Zs and Millennials as they are used to having more choice.<\/span><span data-ccp-props=\"{&quot;201341983&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:259}\">\u00a0<\/span><\/li>\n<li data-leveltext=\"%1.\" data-font=\"Calibri\" data-listid=\"5\" data-list-defn-props=\"{&quot;335552541&quot;:0,&quot;335559684&quot;:-1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769242&quot;:[65533,0],&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;%1.&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}\" aria-setsize=\"-1\" data-aria-posinset=\"1\" data-aria-level=\"1\"><span data-contrast=\"auto\">Most importantly, designing the course\/intervention in a manner that can engage this audience and keep their attention through to <\/span><span data-contrast=\"none\">the end. Research shows that attention span has decreased from generation to generation, with Gen Zs having an average attention span of around 2.7 minutes.<\/span><span data-ccp-props=\"{&quot;201341983&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:259}\">\u00a0<\/span><\/li>\n<\/ol>\n<h4><span data-contrast=\"auto\">George, having worked in major banks and financial institutions, can you share some of the learning experiences you\u2019ve previously had?\u00a0<\/span><\/h4>\n<p><span data-contrast=\"auto\">I am a strong advocate of the saying \u201cEvery day is a school day\u201d. On an individual level, we should never stop learning. At an organisational level, we should support and challenge our people to continually upskill themselves and those around them.<\/span><span data-ccp-props=\"{&quot;201341983&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:259}\">\u00a0<\/span><span data-contrast=\"auto\">I can vividly remember some of the best and most impactful learning experiences I\u2019ve been fortunate enough to participate in.<\/span><span data-ccp-props=\"{&quot;201341983&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:259}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">A good example would be a training session to strengthen teamwork. After some time spent on theory, my team were thrust into a hypothetical situation <\/span><i><span data-contrast=\"auto\">(a plane crash on a desert island)<\/span><\/i><span data-contrast=\"auto\"> and had to work together to find the best solution, with regular story updates requiring us to course-correct our conversations and suggestions. There was no right answer. It was more about how we came together as a group, worked together, built trust, negotiated and operated under pressure. I have gone on to use that exercise myself in group interviews!<\/span><span data-ccp-props=\"{&quot;201341983&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:259}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">So, in summary, the experiences that stuck with me were those that were immersive, created an emotional connection and made me want to retain the knowledge.<\/span><span data-ccp-props=\"{&quot;201341983&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:259}\">\u00a0<\/span><\/p>\n<h4><span data-contrast=\"auto\">What does the term gamification mean to you?\u00a0<\/span><\/h4>\n<p><span data-contrast=\"auto\"><strong>Archie:<\/strong> Let me begin with an example &#8211; school children need to learn the periodic table but learning it as is involves only linguistic and logical aspects of their brain. As a result, kids get bored or find it to be a tedious task. Even if they learn it by heart, their information retention is not great. Imagine they learnt the table as a rap song, with the elements being the lyrics. They are then more engaged while learning, remember it for longer, and use the creative side of their brain. That is an example of gamification. Gamification is the aspect of adding a game element to something. <\/span><span data-ccp-props=\"{&quot;201341983&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:259}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\"><strong><img loading=\"lazy\" decoding=\"async\" class=\"alignright wp-image-11366\" src=\"https:\/\/davies-group.com\/consulting\/wp-content\/uploads\/2023\/10\/gamification-example-576x1024.png\" alt=\"\" width=\"300\" height=\"533\" \/><\/strong>It makes the process of teaching and learning enjoyable, energises it, and makes it stick in your brain. Using it in learning interventions guarantees engagement and stickiness. In fact, I actually did learn the periodic table as a song with a melody thanks to my science teacher and I remember it to this date!<\/span><span data-ccp-props=\"{&quot;201341983&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:259}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\"><strong>George:<\/strong> People seem to land on different interpretations of the term \u2018gamification\u2019. For me, it is about taking gaming concepts and applying them to non-gaming environments. How good do you feel when you fill up a loyalty card at your coffee shop of choice? Or when you win a challenge on your favourite exercise tracking or navigation app and receive kudos, badges and likes?<\/span><span data-ccp-props=\"{&quot;201341983&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:259}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">These are forms of gamification. It is about how we focus, recognise and reward people for achieving goals, which could be individual or collective. <\/span><span data-ccp-props=\"{&quot;201341983&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:259}\">\u00a0<\/span><\/p>\n<h4><span data-contrast=\"auto\">Is gamification really appropriate for training in a highly regulated financial services industry?<\/span><\/h4>\n<p><span data-contrast=\"auto\"><strong>Archie:<\/strong> Is it wrong to have fun while learning a technical concept in a regulated environment if the course is appropriate and follows guidelines? We start assuming that clients and stakeholders only want PowerPoint\/lecture-based training because that is how it has always been. I can tell you from experience and overall research that it\u2019s not true and that most financial services organisations, along with other industries, are looking to push the envelope with training and development. <\/span><span data-ccp-props=\"{&quot;201341983&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:259}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">They understand that attention spans are not what they used to be, learning styles and preferences have changed and that if they need to upskill their members, especially the Gen Zs and Millennials, then more traditional methods might not be best.<\/span><span data-ccp-props=\"{&quot;201341983&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:259}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\"><strong>George:<\/strong> In short, yes absolutely. As experts in learning and development, our focus should be on participants\u2019 engagement in workplace training, regardless of the underlying subject matter. If anything, gamification can actually make technical training and upskilling (which is typically less fun) more engaging and motivating for the receiver. This can ultimately lead to a better return on our investment.<\/span><span data-ccp-props=\"{&quot;201341983&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:259}\">\u00a0<\/span><\/p>\n<h4><span data-contrast=\"auto\">What advice would you give to a firm looking to embed gamification into their learning?\u00a0<\/span><\/h4>\n<p><span data-contrast=\"auto\"><strong>Archie:<\/strong> My top advice would be to be open to experimentation and work closely with the learning consultants and training team. Share your requirements in detail to truly understand your audience and partner with the learning consultants to build gamified training. <\/span><span data-contrast=\"auto\">So far, all the best gamified learning we have built for clients has worked superbly because they worked <\/span><em>with<\/em><span data-contrast=\"auto\"> us.\u00a0 We brought in the ideas, the clients brought in their subject matter expertise and together, we built and perfected the gamified learning programme.<\/span><span data-ccp-props=\"{&quot;201341983&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:259}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\"><strong>George:<\/strong> I would encourage organisations to focus on knowledge retention. There is a well-known principle in training called the \u2018forgetting curve\u2019 \u2013 essentially, information is lost over time when the receiver doesn\u2019t try to retain it. The level of retention typically relies on two things: the strength of the memory and the time that has passed since the learning.<\/span><span data-ccp-props=\"{&quot;201341983&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:259}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">However, there are also techniques that we can use to improve recall. The first is to make training more interactive and immersive \u2013 which gamification helps with. The second is to reinforce the training regularly, ideally in a fun, flexible and efficient way.<\/span><\/p>\n<h4><span data-contrast=\"auto\">What are some examples of gamified learning?<\/span><\/h4>\n<p><span data-contrast=\"auto\"><strong>Archie:<\/strong> Here are a few examples:<\/span><span data-ccp-props=\"{&quot;201341983&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:259}\">\u00a0<\/span><\/p>\n<ol>\n<li><span data-contrast=\"auto\">We used a murder mystery to teach a client group collaboration, influencing skills, psychological safety and trust building.<\/span><span data-ccp-props=\"{&quot;201341983&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:259}\">\u00a0<\/span><\/li>\n<li><span data-contrast=\"auto\">We used theatre techniques (watching and directing a play) to talk about better communication, making meetings and presentations more effective and improving organisational culture.<\/span><span data-ccp-props=\"{&quot;201341983&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:259}\">\u00a0<\/span><\/li>\n<li><span data-contrast=\"auto\">Banking games and simulations to teach some banking concepts.<\/span><span data-ccp-props=\"{&quot;201341983&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:259}\">\u00a0<\/span><\/li>\n<li><span data-contrast=\"auto\">Trading games to teach negotiation strategies.<\/span><span data-ccp-props=\"{&quot;201341983&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:259}\">\u00a0<\/span><\/li>\n<li><span data-contrast=\"auto\">We have also gamified simple training by including fun competitive quizzes and other elements to it.<\/span><span data-ccp-props=\"{&quot;201341983&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:259}\">\u00a0<\/span><\/li>\n<\/ol>\n<h4><span data-contrast=\"auto\">What made you want to collaborate on this topic? Are there any collaborative opportunities in the pipeline for you?<\/span><b><i><span data-contrast=\"auto\">\u00a0<\/span><\/i><\/b><\/h4>\n<p><span data-contrast=\"auto\"><strong>Archie:<\/strong> I would credit George for this. Despite being from a traditional banking and financial consulting background, he&#8217;s been very interested in learning and development overall and especially in using newer and more efficient techniques for banking clients. We have already explored a few collaborative opportunities and spoken to a potential client about designing and delivering a tailored learning intervention around banking and markets topics to recent graduates, using a gamified approach.<\/span><span data-ccp-props=\"{&quot;201341983&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:259}\">\u00a0<\/span><\/p>\n<p>Oh and the answer to your puzzle at the start of this article? The digits are in alphabetical order: <strong>E<\/strong>ight, <strong>e<\/strong>leven, <strong>f<\/strong>ive, <strong>f<\/strong>our, <strong>n<\/strong>ine, <strong>o<\/strong>ne, <strong>s<\/strong>even, <strong>s<\/strong>ix, <strong>t<\/strong>en, <strong>t<\/strong>hree, <strong>t<\/strong>welve, <strong>t<\/strong>wo, <strong>z<\/strong>ero.<\/p>\n<p><span data-contrast=\"auto\"><strong>George:<\/strong> Archie and I first connected on this topic when I visited India and her energy around this topic was fantastic. Since then, we have looked for opportunities to collaborate.<\/span><span data-ccp-props=\"{&quot;201341983&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:259}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">Our clients often speak to us about fusing together our market-leading learning and training experiences and interventions with our deep financial services subject matter expertise. Archie and I both feel that there is a real opportunity here that we would love to explore further with our clients, to introduce gamification to learning experiences within financial services. Every day is a school day, so why not make those learnings and teachings fun, engaging, interactive and rewarding?<\/span><span data-ccp-props=\"{&quot;201341983&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:259}\">\u00a0<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span data-contrast=\"auto\">If your interest is piqued by what you read and want to discuss more reach contact us <a href=\" contact\">here<\/a>. <\/span><span data-ccp-props=\"{&quot;201341983&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:259}\">\u00a0<\/span><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>What is gamification, and is it really appropriate for training in a highly regulated financial services industry?<\/p>\n","protected":false},"featured_media":22443,"parent":0,"menu_order":0,"template":"","format":"standard","meta":{"_acf_changed":false},"practices":[29,67],"industries":[],"capabilities":[104,110,112],"class_list":["post-22438","blog","type-blog","status-publish","format-standard","has-post-thumbnail","hentry"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.8 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Gamification in Banking: Level up your learning - Davies<\/title>\n<meta name=\"description\" content=\"Gamification is the incorporation of game-like principals and elements (like point or reward systems) into otherwise non-game environments. 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